Adapting Virtual Reality and Augmented Reality Systems for Naval Aviation Training
Abstract
The current review examines four potential issues involved with integrating VR/AR systems into naval aviation training: simulator sickness, spatial disorientation countermeasures, fatigue/eye strain, and vergence-accommodation conflict issues. The review will begin with an overview of all four areas, including a brief summary of the full literature review, several takeaway questions/answers the authors found highly informative, and finally a subset of suggested further reading which the authors found most useful during the review process. The literature reviews for each topic are then presented in full at the end of the document. We hope these discussions will provide the reader with a better understanding of each VR/AR challenge as it pertains to naval aviation training as well as greater insight into the existing knowledge/application gaps for future research.
Document Details
- Document Type
- Technical Report
- Publication Date
- Nov 06, 2018
- Accession Number
- AD1063175
Entities
People
- Adam T. Biggs
- Daniel J. Geyer
- F. Eric Robinson
- John L Bradley
- Valarie M. Schroeder
Organizations
- Naval Medical Research Unit Dayton