Gaming Space: A Game-Theoretic Methodology for Assessing the Deterrent Value of Space Control Options

Abstract

The Chinese direct-ascent anti-satellite weapon test in January 2007 was a stark reminder that potential adversaries are pursuing offensive space control (OSC) systems and may seek to limit U.S. freedom of action in space. Adversaries have already employed non-kinetic OSC capabilities, such as Global Positioning System jammers, in recent conflicts, and they might attempt even more provocative attacks in the future, in efforts to disrupt space operations and decrease the benefits the joint warfighter derives from U.S. space systems. The capabilities needed to attack U.S. space systems are becoming less expensive and proliferating on the world market. Left unchallenged, such developments increase the chances that attacks on U.S. space systems will become more common.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2018
Accession Number
AD1084849

Entities

People

  • Christopher S Lynch
  • Forrest E. Morgan
  • Gary Mcleod
  • Michael Nixon
  • Myron Hura

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Cyber
  • Engineered Resilient Systems
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Artificial Satellites
  • Cross Domain
  • Directed Energy Weapons
  • Elliptical Orbits
  • Employment
  • Game Theory
  • Global Positioning Systems
  • Intergovernmental Organizations
  • Low Earth Orbits
  • National Security
  • Space Debris
  • Space Situational Awareness
  • Space Systems
  • United States
  • War Colleges
  • Warfare

Fields of Study

  • Computer science

Readers

  • Aerospace Engineering.
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.
  • Military History of the United States in the 20th Century.

Technology Areas

  • Space