Blazing Skies

Abstract

This wargame thesis seeks to answer the question: "Can Air and Missile Defense (AMD) concepts be effectively modeled to educate junior Air Defense Artillery (ADA) officers and senior non-air defense officers on the basic employment of AMD and its cost trade-offs in a competitive wargame?" Many wargames focus heavily on air to air combat or air support of ground units, but few focus on air and missile defense beyond the most abstract level. Joint and Army design and mission planning concepts informed game structure and goals while AMD doctrine provided guidelines for tactical decisions. Research into a variety of different games provided mechanics and elements that enabled these concepts to be woven together to support 14A individual critical tasks using the Time-Space-Assets-Resolution (TSAR) model. Research using open source intelligence, such as Jane's Defense, informed threat data and modeling. This wargame enhances understanding though a God's eye view of the air environment to demonstrate AMD concepts at the tactical, operational, and strategic levels.

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Document Details

Document Type
Technical Report
Publication Date
Jun 14, 2019
Accession Number
AD1085098

Entities

People

  • David A. Jackson

Organizations

  • United States Army Command and General Staff College

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • Cyber
  • Electronic Warfare
  • Sensors
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Defense
  • Air Force
  • Air Power
  • Ballistic Missiles
  • Combat Operations
  • Employment
  • Governments
  • Military Organizations
  • Military Science
  • Rockets
  • Short Range Ballistic Missiles
  • Students
  • Surface To Air Missiles
  • Theater Ballistic Missiles
  • United States
  • Unmanned Aerial Systems
  • Warfare

Readers

  • Aerospace logistics and air mobility.
  • Game Theory.
  • Systems Analysis and Design

Technology Areas

  • Space