Gaming Gray Zone Tactics: Design Considerations for a Structured Strategic Game

Abstract

This report documents research and analysis conducted as part of a project entitled Gray Zone War Games, sponsored by the Office of the Deputy Chief of Staff, G-3/5/7, U.S. Army. The purpose of the project was to develop an interrelated series of expert input, tabletop, and computer-assisted war games to simulate "gray zone" tactics or measures short of war, to develop activities to support analysis of strategic and operational threats and opportunities, to inform indications and warning processes, and to support U.S., UK, and other allied strategies and force development plans.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2019
Accession Number
AD1088608

Entities

People

  • Becca Wasser
  • Jenny Oberholtzer
  • Stacie L. Pettyjohn
  • William Mackenzie

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Cyber
  • Engineered Resilient Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Department Of Defense
  • European Union
  • Geography
  • Governments
  • Gray Zone
  • International Relations
  • Law
  • National Politics
  • National Security
  • Nato
  • Public Policy
  • Recreation
  • Social Media
  • United States
  • War Colleges
  • War Games
  • Warfare

Readers

  • Critical Infrastructure Protection in CBRN and WMD Threats.
  • Game Theory.
  • Instructional Design and Training Evaluation.