Leveraging Human Behavior Modeling Technologies to Strengthen Simulation-Based C2 System Acquisition

Abstract

An ongoing challenge within the DoD modeling and analytical community is the ability to accurately represent human behavior to a useful degree of realism. However, advances in human behavior modeling show promise for military simulation in general, and specifically for C2 modeling. The application of these emerging techniques could provide (1) a much-needed breakthrough in the realism of simulated C2 for analyses and decision aids, (2) a powerful extension for man-in-the-loop experiments where study cases are limited by operator availability, and (3) a potential mechanism for reducing support personnel requirements for military training exercises. Several architectures and tools exist for building models of human behavior. Although these architectures are maturing via non-military venues, there remains a void in the application of this technology to meet military needs. The key area that has yet to be directly addressed by current efforts is the application of this technology to time-critical command and control decision-making processes. The Air Force Research Laboratory (AFRL) has invested in pilot behavioral models that may have the potential for extension to C2 operators and eventually to teams of C2 operators.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2000
Accession Number
AD1099885

Entities

People

  • R. D. Flournoy

Organizations

  • MITRE Corporation

Tags

Communities of Interest

  • C4I

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Aircrafts
  • Combat Simulations
  • Command And Control
  • Command And Control Systems
  • Control Systems
  • Corporations
  • Engineering
  • Engineers
  • Human Behavior
  • Military Research
  • Military Training
  • Operations Research
  • Product Prototyping
  • Simulations
  • Training

Readers

  • Defense Acquisition Program Management
  • Educational Psychology
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control