Ides of War: War Machines of World War II (A Program Management and Force Management Wargame of the Axis Soviet Front During World War II)
Abstract
Ides of War: War Machines of World War II is a competitive wargame designed to foster training and develop scenarios for force management professionals to enhance technology adaption to the changing battlefield environment. This wargame models strategic-level resource gathering and transformation to components of a national economy, and an operational-level view of the program management and theater commander perspectives on technology applications to the battlefield. After gathering resources, the player utilizes elements of the Doctrine, Organization, Training, Materiel, Leadership and Education, Personnel, Facilities, and Policies (DOTMLPF-P) force management process to develop and test simulated warfighting technologies in combat simulations on WW II's Axis-Soviet front. Hence, this wargame seeks to demonstrate a series of program management decisions that build and test implications of new technologies on simulated units and the battlespace in order to demonstrate the quality versus quantity of forces.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 14, 2019
- Accession Number
- AD1106134
Entities
People
- Bryan E. Fanick
Organizations
- United States Army Command and General Staff College