Exploring the Development of Trust Between Human and Autonomous Teammates

Abstract

This research aimed to identify and combine objective performance-based metrics of trust with subjective measures in order to better understand the development of trust between humans and autonomous systems during complex tasks that include risk. A virtual reality game developed by the Johns Hopkins University Applied Physics Laboratory (JHU-APL) was the platform used to measure trust scores between both homogeneous human teams and human-autonomous teams (utilizing a bot teammate designed by JHUAPL). Of interest in this study was whether objective and subjective measures of trust differed depending on whether the teammate was (a) actually a human or a bot and (b) perceived to be a human or a bot. Additionally, this study examined how objective performance metrics compare to subjective trust scores among varying teammate conditions. The objective performance metrics identified in this thesis were not indicative of overall trust alone but did shed some light on the development of trust and would be beneficial if used in conjunction with subjectively derived metrics to provide a more complete set of measures that can contribute to a greater understanding of the development of trust between man and machine.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2020
Accession Number
AD1126390

Entities

People

  • Peter J Coombe

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • Cyber

DTIC Thesaurus Topics

  • Aircrafts
  • Artificial Intelligence
  • Autonomous Systems
  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computational Science
  • Computers
  • Control Systems
  • Department Of Defense
  • Human Factors Engineering
  • Human Systems Integration
  • Human-Machine Interfaces
  • Human-Machine Systems
  • Human-Robot Interaction
  • Information Science
  • Information Systems
  • Psychology
  • United States
  • Unmanned Systems
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Distributed Systems and Data Platform Development
  • Instructional Design and Training Evaluation.
  • Joint Military Operations and Doctrine.

Technology Areas

  • Autonomy
  • Autonomy - Human-Robot Interaction