The electronic Humor to Cope and Connect (e-H2C) Workshop: Feasibility of Internet-Based Humor Skills Training

Abstract

This project developed and assessed the feasibility of the electronic Humor to Cope and Connect (e-H2C) workshop, an Internet-based program designed to train individuals to use humor more adaptively relative to mood, relationships, and health outcomes. The organization of content was based on a model of health behavior change (Information-Motivation- Behavioral Skills Model). In Phase I, The e-H2C workshop was initially constructed based on a thorough review of the available humor literature, and integration of current therapy concepts. In Phase II, the workshop was refined and improved by an iterative process of integrating feedback from interviews of humor research experts (n=4) and a diverse sample of pilot participants (n=7; recruited from the general population) who completed the workshop. Humor experts supported the use of the workshop and endorsed the integration of concepts. Feedback from general participants suggested the workshop was too long (approx. 2.5 hours on average to complete) and intensive. In Phase III, after revisions were made based on Phase II feedback, the workshop was widely disseminated: completion rate was 36 , self-reported satisfaction was greater than neutral, and participants improved on the information subsection, but not the motivation or behavioral skills subsections, of the measure created to assess whether participants improved according to intended workshop goals. Overall, results indicated that the e-H2C workshop is feasible with some improvements.

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Document Details

Document Type
Technical Report
Publication Date
Aug 28, 2017
Accession Number
AD1128235

Entities

People

  • Margaret C. Baisley

Organizations

  • Uniformed Services University of the Health Sciences

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Attrition
  • Audiovisual Aids
  • Business Administration
  • Cognition
  • Computer Programming
  • Computers
  • Data Analysis
  • Distance Learning
  • Education
  • Employment
  • Families (Human)
  • Health Services
  • Human Behavior
  • Institutional Review Board
  • Language
  • Medical Personnel
  • Native Americans
  • New York
  • Online Communications
  • Personality
  • Psychiatry
  • Psychology
  • Regression Analysis
  • Social Media
  • Social Networks
  • Social Psychology
  • Students
  • User Interface Engineering

Fields of Study

  • Psychology

Readers

  • Academic Conference Management
  • Emergency Management and Homeland Security.
  • Psychological Intervention/Treatment for Stress, Anxiety, PTSD, and Related Emotional and Cognitive Health Symptoms.

Technology Areas

  • Microelectronics