Games that Work

Abstract

So, a serious game is really any game where you have some sort of benefit or some sort of goal that it is outside of the gameplay itself. So, to give you an-- theres sort of a hierarchy in the way that I think about it is you have things that you do as a business, things that you want your staff to do. And usually these arent very game-ful, very play-like. Its work. And so, the kind of first step in gamifying that that a lot of companies and organizations have taken to is what we call Playful Design or Game-Like Design, where there isnt really a game to it. Theyve just added elements of game play to the normal work process.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2021
Accession Number
AD1145837

Entities

People

  • Rotem Guttman
  • Tom Longstaff

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Cyber

DTIC Thesaurus Topics

  • Commerce
  • Education
  • Engineering
  • Environment
  • Gamification
  • Instructors
  • Job Training
  • Materials
  • Networks
  • Night Vision
  • Psychology
  • Schools
  • Software Development
  • Standards
  • Students
  • Taxonomy
  • Training
  • Virtual Reality

Readers

  • Database Systems and Applications
  • Educational Psychology
  • Game Theory.