Risks and Rewards of Rapid Play Games
Abstract
This chapter describes rapid play digital games as a method for emergency management education. It discusses the theoretical benefits, common pitfalls, practical techniques to avoid those pitfalls, and some templates to kick-start design. Applying these techniques and templates will help ensure that an instructional game for professionals is effective, targeted, and affordable.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 2021
- Accession Number
- AD1147542
Entities
People
- Robert Seater
Organizations
- MIT Lincoln Laboratory