SiCloPe: Silhouette-Based Clothed People

Abstract

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired by the visual hull algorithm, our implicit representation uses 2D silhouettes and 3D joints of a body pose to describe the immense shape complexity and variations of clothed people. Given a segmented 2Dsilhouette of a person and its inferred 3D joints from the input picture, we first synthesize consistent silhouettes from novel view points around the subject. The synthesized silhouettes which are the most consistent with the input segmentation are fed into a deep visual hull algorithm for robust 3D shape prediction. We then infer the texture of the subjects back view using the frontal image and segmentation mask as input to a conditional generative adversarial network. Our experiments demonstrate that our silhouette-based model is an effective representation and the appearance of the back view can be predicted reliably using an image-to-image translation network. While classic methods based on parametric models often fail for single-view images of subjects with challenging clothing, our approach can still produce successful results, which are comparable to those obtained from multi-view input.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2019
Accession Number
AD1154769

Entities

People

  • Chongyang Ma
  • Hao Li
  • Ryota Natsume
  • Shigeo Morishima
  • Shunsuke Saito
  • Weikai Chen
  • Zeng Huang

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Advanced Electronics
  • Air Platforms

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Artificial Intelligence Software
  • Computer Graphics
  • Computer Vision
  • Computers
  • Convolutional Neural Networks
  • Deep Learning
  • Geometry
  • Graphics
  • Human Body
  • Image Recognition
  • Information Processing
  • Information Science
  • Information Systems
  • Neural Networks
  • Pattern Recognition
  • Probability
  • Recognition

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Exercise and Sports Science.
  • Neural Network Machine Learning.

Technology Areas

  • AI & ML
  • AI & ML - Bayesian Inference
  • AI & ML - Neural Networks