Modeling Reconstruction as a Wargame, 1865-1877

Abstract

This study attempts to fill the current gap in wargames covering the Reconstruction Era, and addresses the similarities between historical asymmetric warfare and those encountered by Soldiers over the last two decades. In taking on the role of both active and passive participants in the struggle, players will gain an appreciation of how different policy goals can lead to complex interactions between allies and enemies. By the end of the game, players should be able to understand the historical context and major events of the Reconstruction era, the ability of asymmetric conflicts to execute policy goals below the level of organized, armed conflict, and draw parallels with contemporary asymmetric conflicts world wide.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jun 18, 2021
Accession Number
AD1157385

Entities

People

  • David C. Millikan

Organizations

  • United States Army Command and General Staff College

Tags

Communities of Interest

  • C4I
  • Energy and Power Technologies
  • Human Systems

DTIC Thesaurus Topics

  • Asymmetric Warfare
  • Civil War
  • Congress
  • Demography
  • Department Of Defense
  • Doctrine
  • Ethnic Groups
  • Governments
  • Law
  • Military History
  • Military Science
  • National Governments
  • National Politics
  • Political Systems
  • Recreation
  • Students
  • United States Government

Readers

  • Game Theory.
  • Strategic Security Studies
  • Systems Analysis and Design