All Together Now: Introducing the Virtual Human Toolkit

Abstract

While virtual humans are proven tools for training, education and research, they are far from realizing their full potential. Advances are needed in individual capabilities, such as character animation and speech synthesis, but perhaps more importantly, fundamental questions remain as to how best to integrate these capabilities into a single framework that allows us to efficiently create characters that can engage users in meaningful and realistic social interactions. This integration requires in-depth, inter-disciplinary understanding few individuals, or even teams of individuals, possess. We help address this challenge by introducing the ICT Virtual Human Toolkit, which offers a flexible framework for exploring a variety of different types of virtual human systems, from virtual listeners and question-answering characters to virtual role-players. We show that due to its modularity, the Toolkit allows researchers to mix and match provided capabilities with their own, lowering the barrier of entry to this multi-disciplinary research challenge.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2013
Accession Number
AD1157790

Entities

People

  • Anton Leuski
  • Ari Shapiro
  • Arno Hartholt
  • David R Traum
  • Giota Stratou
  • Jonathan Gratch
  • Louis-Philippe Morency
  • Stacy C. Marsella

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Artificial Intelligence Software
  • Automata Theory
  • Automated Speech Recognition
  • Cognitive Science
  • Computational Science
  • Computer Languages
  • Computer Science
  • Computers
  • Human-Machine Interaction
  • Language
  • Markup Languages
  • Military Training
  • Natural Language Processing
  • Natural Language Understanding
  • Natural Languages
  • Operating Systems
  • Recognition
  • Standards
  • Training

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Systems Analysis and Design

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy