Digital Ira and Beyond: Creating Photoreal Real-Time Digital Characters
Abstract
This course explains a complete process for creating next-generation realtime digital human characters, using the Digital Ira collaboration between USC ICT and Activision as an example, covering highres facial scanning, blendshape rigging, video-based performance capture, animation compression, realtime skin and eye shading, hair, latest results, and future directions.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 27, 2014
- Accession Number
- AD1158393
Entities
People
- Etienne Danvoye
- Graham Fyffe
- Javier Von Der Pahlen
- Jorge G. Jimenez
- Oleg Alexander
- Paul Debevec
Organizations
- University of Southern California