Digital Ira and Beyond: Creating Photoreal Real-Time Digital Characters

Abstract

This course explains a complete process for creating next-generation realtime digital human characters, using the Digital Ira collaboration between USC ICT and Activision as an example, covering highres facial scanning, blendshape rigging, video-based performance capture, animation compression, realtime skin and eye shading, hair, latest results, and future directions.

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Document Details

Document Type
Technical Report
Publication Date
Aug 27, 2014
Accession Number
AD1158393

Entities

People

  • Etienne Danvoye
  • Graham Fyffe
  • Javier Von Der Pahlen
  • Jorge G. Jimenez
  • Oleg Alexander
  • Paul Debevec

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Cameras
  • Computational Science
  • Computer Graphics
  • Computer Programming
  • Computer Programs
  • Computer Vision
  • Computers
  • Coordinate Systems
  • Geometry
  • Graphics
  • High Resolution
  • New York
  • Pattern Recognition
  • Three Dimensional
  • Two Dimensional
  • Video Frames

Readers

  • Aerospace Test and Evaluation
  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computer Vision.