Digitizing the Parthenon: Estimating Surface Reflectance Under Measured Natural Illumination

Abstract

Digitizing objects and environments from the real world has become an important part of creating realistic computer graphics. Capturing geometric models has become a common process through the use of structured lighting, laser triangulation, and laser time-of-flight measurements. Recent projects such as [13] have shown that accurate and detailed geometric models can be acquired of real-world objects using these techniques.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2012
Accession Number
AD1158395

Entities

People

  • Andrew Gardner
  • Andrew K. Jones
  • Charis Poullis
  • Chris Tchou
  • Jessi Stumpfel
  • Marcos Fajardo
  • Nathaniel Yun
  • Paul Debevee
  • Per Einarsson
  • Philippe Martinez
  • Therese Lundgren
  • Tim Hawkins

Organizations

  • University of Southern California
  • École Normale Supérieure

Tags

Communities of Interest

  • Autonomy
  • Sensors

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Cameras
  • Computer Graphics
  • Dynamic Range
  • Geometry
  • Graphics
  • High Dynamic Range
  • High Resolution
  • Lasers
  • Light Sources
  • Low Resolution
  • Materials
  • Photographs
  • Photography
  • Prostheses And Implants
  • Three Dimensional

Fields of Study

  • Computer science
  • Physics

Readers

  • Computer Vision.

Technology Areas

  • Directed Energy