Intelligent Tutoring Systems, Serious Games, and the Generalized Intelligent Framework for Tutoring (GIFT)

Abstract

Many of us have had the vision of learners acquiring STEM subject matters by being immersed in motivating learning environments (such as games) that advance learners to new levels of mastery. Concepts in STEM (science, technology, engineering, and mathematics) are complex and difficult, and require learning at deeper levels than merely memorizing facts, rules, and procedures.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2016
Accession Number
AD1158935

Entities

People

  • Arthur C. Graesser
  • Benjamin D Nye
  • Robert A. Sottilare
  • Xiangen Hu

Organizations

  • United States Army Research Laboratory
  • University of Memphis
  • University of Southern California

Tags

Communities of Interest

  • Biomedical
  • Engineered Resilient Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Cognition
  • Cognitive Science
  • Computational Science
  • Computer Science
  • Computers
  • Data Mining
  • Deep Learning
  • Distance Learning
  • Education
  • Educational Psychology
  • Engineering
  • Information Science
  • Information Systems
  • Language
  • Linguistics
  • Military Research
  • Natural Language Processing
  • Natural Languages
  • Pedagogy
  • Psychology
  • Students
  • Training

Readers

  • Artificial Intelligence
  • STEM Education