Steve Goes to Bosnia: Towards a New Generation of Virtual Humans for Interactive Experiences

Abstract

Interactive virtual worlds provide a powerful medium for entertainment and experiential learning. Our goal is to enrich such virtual world with virtual humans autonomous agents that support face-to-face interaction with people in these environments in a variety of roles. While supporting face-to-face interaction in virtual worlds is a daunting task, this paper argues that the key building blocks are already in place. We propose an ambitious integration of core technologies centered on a common representation of task knowledge, and we describe an implemented virtual world and set of characters for an Army peace-keeping scenario that illustrates our vision.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2000
Accession Number
AD1159687

Entities

People

  • Jeff Rickel
  • Jonathan Gratch
  • Randall Hill
  • Stacy C. Marsella
  • William Swartout

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Autonomous Agents
  • Collision Avoidance
  • Computer Graphics
  • Dialogue Systems
  • Graphical User Interface
  • Human Body
  • Language
  • Motion Capture
  • Natural Languages
  • New York
  • Personality
  • Program Management
  • Psychology
  • Simulations
  • Simulators
  • Students
  • User Interface

Fields of Study

  • Computer science

Readers

  • Military History of the United States in the 20th Century.
  • Strategic Security Studies
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.