Towards Truly Autonomous Synthetic Characters with the Sigma Cognitive Architecture

Abstract

Realism is required not only for how synthetic characters look but also for how they behave. Many applications, such as simulations, virtual worlds, and video games, require computational models of intelligence that generate realistic and credible behavior for the participating synthetic characters. Sigma (S) is being built as a computational model of general intelligence with a long-term goal of understanding and replicating the architecture of the mind; i.e., the fixed structure underlying intelligent behavior. Sigma leverages probabilistic graphical models towards a uniform grand unification of not only traditional cognitive capabilities but also key non-cognitive aspects, creating unique opportunities for the construction of new kinds of non-modular behavioral models. These ambitions strive for the complete control of synthetic characters that behave as humanly as possible. In this paper, Sigma is introduced along with two disparate proof-of-concept virtual humans one conversational and the other a pair of ambulatory agents - that demonstrate its diverse capabilities.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2016
Accession Number
AD1159985

Entities

People

  • Paul Simon Rosenbloom
  • Volkan Ustun

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Energy and Power Technologies
  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Artificial Intelligence Software
  • Bayesian Networks
  • Cognition
  • Cognitive Science
  • Computational Science
  • Computer Languages
  • Computers
  • Human Factors Engineering
  • Machine Learning
  • Neural Networks
  • Probability
  • Reasoning
  • Reinforcement Learning
  • Signal Processing
  • Simultaneous Localization And Mapping
  • Training
  • Video Games
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Mathematical Modeling and Probability Theory.
  • Military Training and Readiness Simulation
  • Systems Analysis and Design