Modeling Economic Competition in the Business of Mega-Constellations

Abstract

This project aims at developing a game framework to model economic competition within the business of mega constellations. A business game framework will enable to simulate the outcome of strategic decisions and acquire insight on which factors drive the success of a mega-constellation enterprise. With the advancement of communications technology, lower launch costs, and development of small-satellites, the satellite internet marketplace is becoming a complex and fast-expanding sector. While modeling of individual satellite constellations and comparisons of relative technical performance have been conducted, modeling the competition between satellite internet providers and their complex strategies remains largely unexplored. This project aims to model the dynamics of long-term market strategies and competition between different satellite internet providers by framing the problem as a multi-player, strategy-simulation game. We use a mixture of modeling and gamification to create the prototype of a game in which players construct and operate proliferated low Earth orbit (P-LEO) constellations that provide satellite internet to simulated customers. In the gamified environment, players can take four basic actions: ordering satellites, building ground stations, launching satellites into orbit, and setting a monthly internet subscription price for their customers. The framework also includes a primitive technology tree where players can explore the impact of new technologies for better constellation performance and customer acquisition as emergent game strategies. Like previous strategy simulation games designed for research, a server authoritative software architecture is used to connect a hosted web server to multiple clients. The envisioned final outcome of this project can be used as an educational tool, a business decision support system, a simulation used for national security, an AI test environment, or simply a recreational game.

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Document Details

Document Type
Technical Report
Publication Date
Jan 06, 2022
Accession Number
AD1163306

Entities

People

  • Daniel Tauritz
  • Davide Guzzetti

Organizations

  • Auburn University

Tags

Communities of Interest

  • Space

DTIC Thesaurus Topics

  • Artificial Satellites
  • Commerce
  • Computer Programming
  • Computer Programs
  • Computers
  • Demography
  • Earth Orbits
  • Game Theory
  • Gamification
  • Government Procurement
  • Governments
  • Graphical User Interface
  • Ground Stations
  • Human Behavior
  • Information Systems
  • Low Earth Orbits
  • Mechanics
  • Satellite Constellations
  • Space Systems
  • Spacecraft
  • User Interface

Readers

  • Distributed Systems and Data Platform Development
  • Economics
  • Game Theory.

Technology Areas

  • Space
  • Space - Satellites