Embodied Autonomous Agents
Abstract
Since the last decade, virtual environments have been extensively used for a wide range of applications, from training systems to video games. Virtual humans are animated characters that are designed to populate these environments and to interact with the objects of the world as well as with the user. A virtual agent must perceive the world in which it exists, reason about those perceptions, and decide on how to act on them in pursuit of its own agenda.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2014
- Accession Number
- AD1170907
Entities
People
- Andrew Feng
- Ari Shapiro
- Margaux Lhommet
- Stacy C. Marsella
Organizations
- University of Southern California