Embodied Autonomous Agents

Abstract

Since the last decade, virtual environments have been extensively used for a wide range of applications, from training systems to video games. Virtual humans are animated characters that are designed to populate these environments and to interact with the objects of the world as well as with the user. A virtual agent must perceive the world in which it exists, reason about those perceptions, and decide on how to act on them in pursuit of its own agenda.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2014
Accession Number
AD1170907

Entities

People

  • Andrew Feng
  • Ari Shapiro
  • Margaux Lhommet
  • Stacy C. Marsella

Organizations

  • University of Southern California

Tags

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Automata Theory
  • Autonomous Agents
  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computational Science
  • Computer Graphics
  • Computer Science
  • Computers
  • Graphics
  • Human Behavior
  • Human Systems Integration
  • Human-Computer Interaction
  • Language
  • Mental Processes
  • Multiagent Systems
  • Natural Languages
  • New York
  • Personality
  • Psychology
  • Simulations
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.