No Sweat: Jogging in a Virtual World Using Breath as Avatar ControlUsing Breath as Avatar Control
Abstract
AM) and virtual technologies suggest some potentially new and beneficial therapies that may help returning servicemen who present symptoms of psychological stress. CAM therapies are now being validated with evidence-based research. Data from the emerging field of Self-Perception Theory shows that use of avatars in virtual worlds can affect a users psychology and behavior. These findings and discussions with psychologists who use Mindfulness-Based Stress Reduction (a validated CAM therapy), and advice from experts in military social work, has led us to develop a virtual jogging system in the online virtual world of Second Life. Our system is novel in that we use breathing to control the movement of the avatar rather than keyboard controls. There is no spirometer but breath detection is instead done with a microphone by using the seldom-used volume level detection technology available in Second Life that is interpreted through a custom scripting solution.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2010
- Accession Number
- AD1171368
Entities
People
- Dinesh Purohit
- Eric Chance
- Jacquelyn F. Morie
- Kip Haynes
Organizations
- University of Southern California