Towards Cloth-Manipulating Characters

Abstract

Cloth manipulation is a common action in humans that current animated virtual characters are not able to perform due to its complexity. In this paper we focus on dressing-up, which is probably the most common action involving cloth. We identify the steps required to perform the task and describe the systems responsible for each of them. Our results show a character that is able to put on a scarf and react to cloth collision and over-stretching events.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2014
Accession Number
AD1171554

Entities

People

  • Andrew Feng
  • Ari Shapiro
  • Eder Miguel
  • Yuyu Xu

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Bandages
  • Blending
  • Clothing
  • Collisions
  • Computations
  • Computer Graphics
  • Detection
  • Fabrics
  • Feedback
  • Graphics
  • Locomotion
  • Motion Planning
  • Personality
  • Reinforcement Learning
  • Robotics
  • Robots
  • Simulations
  • Simulators
  • Three Dimensional

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Reinforced Composite Materials