Understanding Motivational Factors of Problematic Video Gaming in the USMC and USN

Abstract

Video games have become a staple in entertainment since the inception of digital gaming and can be used as a healthy way of escaping the stresses of modern society. With the increased usage of technology, military personnel have easier access to computer/internet gaming through various platforms. However, through excessive exposure, video games may become problematic and even addictive. With the potential issues that problematic video gaming may have on the Naval mission, this study assessed the prevalence, severity, and associated factors of video gaming on 87 Sailors from two U.S. Navy warships and compared these results with data from three U.S. Marine Corps commands from a similar study (954 Marines). Results showed that higherseverity gamers experienced statistically higher levels of depression, anxiety, loneliness, stress, and were 35% more likely to experience daytime sleepiness and 48% more likely to have an alcohol problem than lowerseverity gamers. The strongest motivations to game for greater severity gamers were to escape from reality, cope with stress, and to compete with other gamers. We did not identify substantive differences between Sailors and Marines who played videogames. Further studies are needed to evaluate whether videogaming is the cause of a drop in the well-being of greater severity gamers and to reliability assess the criteria for both problematic and disordered video gaming that are more suited for an operational military environment.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2022
Accession Number
AD1173496

Entities

People

  • Jason M. Xu

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Anxiety Disorders
  • Brain
  • Computers
  • Enlisted Personnel
  • Health Services
  • Human Behavior
  • Human Factors Engineering
  • Medical Personnel
  • Mobile Phones
  • Psychiatry
  • Psychology
  • Recreation
  • Social Psychology
  • Spreadsheet Software
  • United States
  • Uss San Jacinto
  • Uss Thomas Hudner

Fields of Study

  • Psychology

Readers

  • Game Theory.
  • Maritime Combat Support and Expeditionary Logistics.
  • Mental Health of Military Veterans with Posttraumatic Stress Disorder (PTSD): Risk Factors, Prevalence, Symptoms, and Treatment.