Avoiding Digital Distraction: Fielding an Effective Future Small Unit Digitally Interoperable System

Abstract

Technological advances will soon make possible capabilities once only considered in the realm of science fiction. The primary benefit of connecting small units to such a system would be the rapid ability to share information both up and down the entirety of the command chain. An overall plan for implementation will require an intuitive design component that takes into account social problems from an emerging digitally interconnected world, such as cognitive overload and digital distraction. It will require comprehensive integration into existing training, both at schoolhouses and operational units, to allow the targeted users to gain and maintain proficiency with the system without placing the training burden on one single entity. The complexity of the system and the tools it provides will require small units to create digitally capable command and control cells, so that no one individual becomes overwhelmed by the information. The final component of the plan for implementation is a service level recommitment to decentralized command and control to ensure technology decreases the burden on the small unit leader.

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Document Details

Document Type
Technical Report
Publication Date
Apr 06, 2014
Accession Number
AD1178439

Entities

People

  • Aaron M. Awtry

Organizations

  • Marine Corps University

Tags

Communities of Interest

  • Air Platforms
  • Biomedical
  • C4I
  • Energy and Power Technologies
  • Human Systems

DTIC Thesaurus Topics

  • Behavior And Behavior Mechanisms
  • Combat Operations
  • Command And Control
  • Computers
  • Digital Communications
  • Information Systems
  • Marine Corps
  • Military Education
  • Military Science
  • Mobile Operating Systems
  • Mobile Phones
  • New York
  • Personnel Management
  • Smartphones
  • Social Problems
  • Students
  • Tablet Computers
  • Warfare

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Educational Psychology
  • Software Engineering.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control