Guidelines for Mitigating Cybersickness in Virtual Reality Systems
Abstract
Cybersickness is discomfort that users experience during or after a session in a synthetic environment; it is similar to motion or simulator sickness. It is a pervasive problem in military synthetic environment based training such as occurs in flight simulators, combat vehicle driving simulators, and immersive or Virtual Reality (VR) simulations of dynamic infantry squad maneuvers. Cybersickness can discourage synthetic environment-based training, reducing the efficiency and safety of training. Moreover, it can be a barrier to the adoption of Virtual Reality (VR), thus limiting the dissemination of improved training or rehabilitation tools. A Specialist Team (ST) was formed on Guidelines for Mitigating Cybersickness in Virtual Reality Systems, as part the NATO HFM-MSG-323 Human Factors and Medicine (HFM) and Modelling and Simulation Group (MSG). The aim of the ST was to identify the best practices, design techniques, and other procedures or countermeasures that are likely to reduce the prevalence or severity of cybersickness while using VR goggles and related devices. This was done by reviewing and discussing the scientific literature on cybersickness, with a focus on applications in defence. As cybersickness studies are limited, inferences were drawn from simulator sickness and related maladies.
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 2021
- Accession Number
- AD1183673
Entities
People
- Paolo Proietti
Organizations
- NATO Science and Technology Organization