Game Theory and Prescriptive Analytics for Naval Wargaming Battle Management Aids

Abstract

To achieve and maintain decision and mission superiority, the Navy has prioritized research in computational technologies and data analytic methods for automating and improving battle management and decision-making. This project studied novel automated techniques using a multidisciplinary systems analysis approach and developed conceptual designs for automated wargaming systems to support tactical decisions and operational planning. The research approach revealed three different applications for automated wargaming: (1) to support table-top wargames as an automated white cell for adjudication or as a red team cognitive agent, (2) to support operational mission planners as a non-real-time course of action (COA) engine, and (3) to support the tactical warfighter as a realtime COA engine that considers second, third, and nth order effects as it evaluates and recommends possible tactical COAs. The study found that automated wargaming battle management systems (leveraging game theory, prescriptive analytics, predictive analytics, artificial intelligence, etc.) are needed to support enhanced situational awareness, reasoning and problem-solving, faster decision timelines, and the identification and evaluation of tactical and operational COAs. The study recommends further research into the use of automated wargaming systems, the emerging field of course of action engineering, and the applications of these novel techniques to support table-top wargaming, operational planning, and tactical decision-making.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 2022
Accession Number
AD1184544

Entities

People

  • Andrew Graham
  • Arkady Godin
  • Bonnie Johnson
  • Bruce Nagy
  • Bryan Lee
  • John M. Green
  • Jor-el Sanchez
  • Michael Nixt
  • Rachel Badalyan
  • Scot Miller

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • C4I
  • Cyber
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Artificial Intelligence
  • Computational Science
  • Computer Science
  • Computers
  • Data Analysis
  • Data Mining
  • Game Theory
  • Human-Machine Systems
  • Information Science
  • Machine Learning
  • Mathematical Models
  • Military Force Levels
  • Military Organizations
  • National Security
  • Operations Research
  • Quantum Mechanics
  • Situational Awareness
  • Systems Engineering
  • Tactical Decision Aids
  • Unified Combatant Commands
  • Warfare

Readers

  • Enterprise Information Systems Architecture and Joint Command Capability Interoperability Support.
  • Game Theory.
  • Systems Analysis and Design

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy