Collaborative Decision Making: Evaluations of Methodologies and Cognitive Design

Abstract

In the project, we took into account, modified and refined our team's previous research ideas and previous studies (Hou and Keng, 2021; Hou, Fang and Tang, 2022) proposed a multidimensional scaffold-oriented framework for strategy planning ability training (Hou, 2022). This framework integrates multi-dimensional scaffolding (including cognitive scaffolding, metacognitive scaffolding, strategic scaffolding, peer scaffolding, and procedural), technology, and game interaction mechanism to provide an integrated game-based interactive environment for players to learn strategic planning in the game. The study took augmented reality as technology example and board game as game example. As shown in the Figure below, the entire framework is divided into four modules, which provide four functions: realistic situations, strategy monitoring, real-time diagnosis, and collaborative interaction.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Dec 18, 2022
Accession Number
AD1192166

Entities

People

  • Huei-tse Hou

Organizations

  • National Taiwan University of Science and Technology

Tags

Communities of Interest

  • Biomedical
  • Engineered Resilient Systems

DTIC Thesaurus Topics

  • Air Force Research Laboratories
  • Augmented Reality
  • Computers
  • Covid-19
  • Distance Learning
  • Education
  • Environment
  • First Aid
  • Health Services
  • Instructors
  • Learning
  • Management Training
  • Monitoring
  • Pattern Recognition
  • Psychology
  • Simulations
  • Statistical Analysis
  • Students
  • Thinking
  • Training
  • Universities

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Game Theory.
  • Instructional Design and Training Evaluation.