Hybrid Computing Capability Evaluation

Abstract

Overview of the Hybrid Computing Capability Evaluation work in progress. Phase 1, the current scope of work, the goal is to investigate how different QoS configurations of Nvidia GeForce NOW affect the QoS for cloud gaming at scale. At present the team is in the process of finalizing the building blocks needed to conduct the envisioned evaluations. We are creating a generic approach that can be used to facilitate evaluation of the performance of any training simulation software used on cloud gaming infrastructure at any scale.

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Document Details

Document Type
Technical Report
Publication Date
Mar 27, 2023
Accession Number
AD1199006

Entities

People

  • Aidan Buffum
  • Brian Parrish
  • Bruce Gorski
  • David Laratta
  • Kaeden Le
  • Sacha Panic

Organizations

  • MITRE Corporation

Tags

Communities of Interest

  • Engineered Resilient Systems
  • Human Systems

DTIC Thesaurus Topics

  • Abstracts
  • Acquisition
  • California
  • Computer Vision
  • Computer-Aided Instruction
  • Computers
  • Corporations
  • Cost Effectiveness
  • Costs
  • Department Of Defense
  • Engineering
  • Environment
  • Infrastructure
  • Monitoring
  • Observation
  • Packet Loss
  • Reliability
  • Simulations
  • Test And Evaluation
  • Trainees
  • Training
  • United States
  • Video
  • Virtual Machines
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Parallel and Distributed Computing.
  • Software Engineering
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.