Army Talent Attribute Framework: FY23 Annual Update

Abstract

The Army Talent Attribute Framework (ATAF) is a universal, standardized taxonomy of the knowledge, skills, and behaviors (KSBs) required of Army personnel. The ATAF was developed by the Army Research Institute for the Behavioral and Social Sciences (ARI) along with the Army Talent Management Task Force (ATMTF) to inform talent management Army-wide. The ATAF undergoes planned annual review cycles in order to ensure the framework continues to support an up-to-date and effective personnel system. This report describes the FY23 refinements made to the ATAF. Chief among these revisions was the development of KSB descriptions aimed at operational users, which can be used alongside the scientific definitions to increase usability. One KSB was renamed for clarity while two KSBs were consolidated into a single KSB, bringing the total KSBs in the ATAF to 194. Talent Domain definitions were also created. This report provides the final Talent Domain definitions and KSB user descriptions developed this review cycle.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 2023
Accession Number
AD1210090

Entities

People

  • David R. Glerum
  • Ryan P. Royston

Organizations

  • U.S. Army Research Institute for the Behavioral and Social Sciences

Tags

Communities of Interest

  • Biomedical
  • Counter WMD
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Application Software
  • Army Personnel
  • Biological Sciences
  • Computer Networks
  • Computer Programming
  • Computers
  • Data Science
  • Digital Information
  • Information Science
  • Information Systems
  • Knowledge Management
  • Management Personnel
  • Mechanical Equipment
  • Military Operations
  • Military Research
  • Neuropsychology
  • Organizational Structure
  • Personality
  • Psychology
  • Reasoning
  • Social Sciences
  • Teamwork
  • Test And Evaluation
  • Thinking
  • War Colleges

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military Training and Readiness Simulation
  • Software Engineering.