Pineland: A Wargaming Platform for Influence

Abstract

The Department of Defense has invested heavily in modeling and simulation technology to provide valuable and cost-effective training and wargaming. Existing wargaming platforms, however, are focused largely on kinetic effects and conventional operations. Here, I present the Pineland wargaming platform I developed, intended to fill this gap. The platform provides a robust, user-friendly solution to supporting scenario generation, management, and training-audience evaluation for influence operations, irregular warfare, and other lines of effort that go beyond conventional kinetic operations. As part of this, I present the conceptual background and implementation details for a system that leverages social identity theory for the automated generation and "white cell" management of a robust scenario for wargaming operations in the information environment, to include detailed demographic, cultural, and political data and diffusion.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2023
Accession Number
AD1213628

Entities

People

  • Nicholas W Royer

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Cyber
  • Electronic Warfare
  • Energy and Power Technologies
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Combat Simulations
  • Computer Programming
  • Computers
  • Doctrine
  • Ethnic Groups
  • Game Theory
  • Geography
  • Information Operations
  • Mathematical Models
  • Military Applications
  • Military Education
  • Military Science
  • Operating Systems
  • Psychological Operations
  • Recreation
  • Students
  • War Games
  • Warfare

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.
  • Military Training and Readiness Simulation