Investigation of the Efficient Connection of Very High Speed Graphics Terminals to a Large Scale Computing Facility.

Abstract

The evolution of interactive computer graphics terminals and the systems used to support them are outlined. A rationale is given for data communication speeds out to the terminals of 50,000 bits/sec. Computer data communications systems can be classified according to the amount of information transferred per CPU interrupt. Such systems have been broken into three categories: character-at-a-time, line-at-a-time, and disk sector-at-a-time. The characteristics of each is given and the conclusion is drawn that for the postulated system of thirty interactive graphics terminals, the disk sector-at-a-time approach is the one that has the best chance of meeting requirements of high speed, network capabilities, and minimum mainframe system modification, all the while at reasonable cost. Data communication systems at the University of Michigan (line-at-a-time) and Purdue University (disk sector-at-a-time) are studied in detail.

Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1975
Accession Number
ADA005012

Entities

People

  • Edward B. Hirsch

Organizations

  • United States Army Communications-Electronics Command

Tags

DTIC Thesaurus Topics

  • Communication Systems
  • Computer Graphics
  • Computers
  • Digital Communications
  • Graphics
  • Interactive Graphics
  • Mainframe Computers
  • Terminals
  • Universities

Readers

  • Computer Science.
  • Parallel and Distributed Computing.
  • Theoretical Analysis.