On the Formation of Unions in n-Person Games

Abstract

A union in an n-person cooperative game is a group of players who agree to act only in unison. Unions may combine to form further unions, and sub-unions may form within a union thereby generating a union structure. The effect on the core of the game is, if anything, to enlarge it by removing potential blocking coalitions. It is shown that appropriate union structures will generate a non-empty core for any game which is monotonic in zero- normalised form (such as a superadditive game). The authors give simple numerical examples of games which require more than one union and indeed more than one 'level' of unions to generate a non-empty core. Finally the authors characterise the complexity of the union structure required for different sizes of games, in particular for symmetric games. The authors conclude with some remarks on which union structures are likely to form.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1974
Accession Number
ADA008359

Entities

People

  • Abraham Charnes
  • S. C. Littlechild

Organizations

  • University of Texas at Austin

Tags

Communities of Interest

  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Additives (Chemicals)
  • Agreements
  • Bargaining
  • Commerce
  • Cooperative Games
  • Game Theory
  • Governments
  • Mathematics
  • Military Research
  • Organizational Structure
  • Public Administration
  • Security
  • Sequences
  • Symmetric Games
  • United States
  • United States Government
  • Universities

Fields of Study

  • Economics

Readers

  • Game Theory.
  • Graph Algorithms and Convex Optimization.
  • International Relations and European Studies