Illumination for Computer-Generated Images

Abstract

This report describes a new model for the shading of computer- generated images of objects in general and of polygonally described free-form curved surfaces in particular. The shading function is determined by a linear interpolation of the curvature of the surface. It takes into consideration the physical properties of the materials of which the surfaces are made. By applying the fundamental laws of optics, highlights due to the specular reflection of the light are simulated, and other existing shading problems are overcome. This results in computer-generated images of increased realism. A large number of sample pictures are provided to give a pictorial comparison of the new shading process with past methods. Finally, pictures of simple real solids, such as cylinders, spheres and cones, are compared with those generated by the computer.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1973
Accession Number
ADA008786

Entities

People

  • Bui Tuong Phong

Organizations

  • University of Utah

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Aircrafts
  • Artificial Intelligence
  • Cathode Ray Tubes
  • Computer Graphics
  • Computers
  • Coordinate Systems
  • Differential Equations
  • Diffuse Reflection
  • Display Systems
  • Equations
  • Light Sources
  • Optics
  • Photographic Film
  • Photographic Materials
  • Photography
  • Specular Reflection
  • Visual Perception

Readers

  • Computer Vision.
  • Fluid Dynamics.