Feasibility of Real Time Emulation.
Abstract
This project has studied several alternate methods for the realization of high performance emulation. High performance or real-time emulation occurs when a host machine is able to interpret the instructions of another machine (called the image machine) in the same time as that machine would have executed the same set of instructions. Occasionally such interpretation occurs at an even faster rate than the original image machine. We label this phenomenon hyper-real-time emulation. Several organizations have been studied as well as organizational extensions to our present EMMY organization. The most promising structures that we have developed are extensible, over-lapped processors. An independent, order of magnitude, performance improvement is available through other techniques called directly executed languages. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Nov 01, 1975
- Accession Number
- ADA025206
Entities
People
- Michael J. Flynn
Organizations
- Stanford University