Feasibility of Real Time Emulation.

Abstract

This project has studied several alternate methods for the realization of high performance emulation. High performance or real-time emulation occurs when a host machine is able to interpret the instructions of another machine (called the image machine) in the same time as that machine would have executed the same set of instructions. Occasionally such interpretation occurs at an even faster rate than the original image machine. We label this phenomenon hyper-real-time emulation. Several organizations have been studied as well as organizational extensions to our present EMMY organization. The most promising structures that we have developed are extensible, over-lapped processors. An independent, order of magnitude, performance improvement is available through other techniques called directly executed languages. (Author)

Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1975
Accession Number
ADA025206

Entities

People

  • Michael J. Flynn

Organizations

  • Stanford University

Tags

DTIC Thesaurus Topics

  • Instructions

Fields of Study

  • Computer science

Readers

  • Computer Engineering
  • Parallel and Distributed Computing.
  • Theoretical Analysis.