Antagonistic Games

Abstract

This paper defines two subsets of noncooperative, finite, two-person (bimatrix) games. The first subset, called antagonistic games, consists of bimatrix games in which if one player does better, the other player necessarily must do worse (where better and worse are determined by comparing the payoffs that result from playing two alternative pairs of actions). Zero-sum games form a proper subset of antagonistic games; the distinction is that for zero-sum games, when one player does better the other must do worse by the same amount. The second subset considered, called strength-ratio games, is the subset of antagonistic games that has the additional property that if both players play pure strategies, then the payoff to one player is the inverse of the payoff to the other player.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1976
Accession Number
ADA030148

Entities

People

  • Lowell B. Anderson

Organizations

  • Institute for Defense Analyses

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Department Of Defense
  • Firepower
  • Game Theory
  • Governments
  • Measures Of Effectiveness
  • Military Applications
  • Military Operations
  • Probability
  • Security
  • Theorems
  • Translations
  • Zero-Sum Games

Fields of Study

  • Economics

Readers

  • Game Theory.
  • Theoretical Analysis.