The Causal Representation and Simulation of Physical Mechanisms.

Abstract

This paper describes a theoretical framework and a LISP implementation for describing and simulating the cause-effect behavior of mechanisms. For the purposes of this research, a mechanism is defined to be any physical device, complex or simple, which exhibits cause and effect relationships useful to humans. Ordinarily, this will mean any purposively constructed object, such as a vacuum cleaner, a pencil, a button, a lightbulb or a computer. However, the authors also include in the definition any naturally-occurring physical devices and principles whose cause and effect relationships are of use to humans. Also considered are information-manipulating 'mechanisms' such as computer programs, as though they were physical in nature.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1976
Accession Number
ADA034194

Entities

People

  • Chuck Rieger
  • Milt Grinberg

Organizations

  • University of Maryland

Tags

DTIC Thesaurus Topics

  • Computer Programs
  • Computers
  • Simulations
  • Simulators
  • Vacuum
  • Vacuum Cleaners

Readers

  • Artificial Intelligence
  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Theoretical Analysis.