Hierarchical Representation of Three-Dimensional Objects.

Abstract

Many different approaches have been investigated for the computer representation of three-dimensional shapes. Most of them lack characteristics that would facilitate man machine communication using semantic, graphic and visual means. This report describes a formal method for describing shape that has desirable characteristics along these lines. The method uses generalized cylinders to characterize the primitives of the representation and hierarchical assemblages of primitives. A set of computer programs is described that translates formal descriptions of objects into polyhedral models and line drawings. A scanning range finder is used to obtain three-dimensional information about a scene. Then a set of computer programs characterized cones, cylinders, and rectangular solids in the image. The method is manually guided, and requires much operator interaction, but has the potential for extension to a useful system for interactive design, or for formation of the core of a three-dimensional vision system. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1977
Accession Number
ADA044542

Entities

People

  • Gerald J. Agin

Organizations

  • SRI International

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Aircrafts
  • Artificial Intelligence
  • Cameras
  • Cartesian Coordinates
  • Computer Languages
  • Computer Programs
  • Computer Science
  • Computer Vision
  • Computers
  • Coordinate Systems
  • Geometry
  • Information Systems
  • Language
  • New York
  • Range Finders
  • Scanning
  • Three Dimensional

Fields of Study

  • Computer science

Readers

  • Computational Linguistics
  • Computer Science.
  • Structural Dynamics.