The CCTC Quick-Reacting General War Gaming System (QUICK). Users Manual. Volume II - Weapon/Target Identification Subsystem,

Abstract

The computerized Quick-Reacting General War Gaming System (QUICK) will accept input data, automatically generate global strategic nuclear war plans, provide statistical output summaries, and produce input tapes to simulator subsystems external to QUICK. The Users Manual consists of four volumes which are intended for the user/analyst who is concerned with preparing the data base for a war game, selecting optional features of QUICK, designating control parameters, submitting computer jobs, and analyzing computer output. This volume, Volume II, provides detailed instructions for execution of the Weapon/Target Identification Subsystems and the modules it comprises. The Users Manual complements the other QUICK Computer Manuals to facilitate application of the war gaming system. These manuals (Series 9-74 for Volumes I and II, Series 9-77 for Volumes III and IV) are published by the Command and Control Technical Center (CCTC), Defense Communications Agency (DCA), The Pentagon, Washington, DC 20301. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1977
Accession Number
ADA046088

Entities

People

  • Dale J. Sanders
  • Edward F. Bersson
  • Jim M. Herrin
  • Paul F. M. Maykrantz

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Air Force Facilities
  • Algorithms
  • Command And Control
  • Computers
  • Databases
  • Directories
  • Identification
  • Maintenance
  • Management Personnel
  • Regions
  • Reliability
  • Specifications
  • Standards
  • Target Designators
  • Vulnerability
  • Weapon Systems

Fields of Study

  • Physics

Readers

  • Aerospace Engineering
  • Computer Science.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control