Learning by Hypothesizing and Justifying Transfer Frames,

Abstract

Learning is defined to be the computation done by a student when there is a transfer of information to him from a teacher. In the particular kind of learning discussed, the teacher names a source and a destination. In the sentence, 'Robbie is like a fox,' fox is the source and Robbie is the destination. The student, on analyzing the teacher's instruction, computes a kind of filter called a transfer frame. It stands between the source and the destination and determines what information is allowed to pass from one to the other. Computing the transfer frame requires two steps: hypothesis and evaluation. In the hypothesis step, potentially useful transfer frames are produced through an analysis of the information in the source and its immediate relatives. For Robbie, a robot, the way it compares with other robots would be noted. In the evaluation step, the better of the hypothesized frames are selected through a study of the destination frame, its relatives, and the general context. Some source-destination pairs may be generated by the student acting alone. There is also the possibility of making notes that are useful in deciding if conclusion makes sense. (Author)

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1977
Accession Number
ADA052212

Entities

People

  • Patrick Winston

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Animals
  • Application Software
  • Artificial Intelligence
  • Cognitive Science
  • Computations
  • Computer Programs
  • Computers
  • Domestic Animals
  • Information Processing
  • Instructions
  • Instructors
  • Massachusetts
  • Materials
  • Psychology
  • Standards

Readers

  • Computational Linguistics
  • Control Systems Engineering.
  • Systems Analysis and Design

Technology Areas

  • AI & ML
  • AI & ML - Neural Networks
  • Autonomy