Computer Image Generation Imagery Improvement: Circles, Contours, and Texture.

Abstract

Computer Image Generation (CIG) visual simulation systems are now being procured for research and as pilot training simulators. Current systems generate scenes that do not provide sufficient velocity and altitude cues. Training effectiveness would be increased by improving this aspect of the visual scenes. This report covers investigations into three approaches to improving visual scene cues. These are generation of contours (ridge-like and valley-like features), generation of circular features, and a ground-map technique for generating surface texture. In each of the three areas, the approach was to develop efficient algorithms, to produce scenes for evaluation of the algorithms and illustration of various methods of using the capability, and to estimate requirements for hardware implementation in real-time systems. A goal in all cases was to minimize the use of the edge-processing capacity of the CIG system. In several cases, scenes were prepared to evaluate the effect of applying different algorithms to achieve a desired result.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1977
Accession Number
ADA053477

Entities

People

  • Norman E. Ferris
  • W. Marvin Bunker

Organizations

  • General Electric

Tags

Communities of Interest

  • Advanced Electronics
  • Cyber
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Air Force Facilities
  • Altitude
  • Computations
  • Data Management
  • Data Processing
  • Databases
  • Equations
  • Human Resources
  • Low Altitude
  • Scene Generation
  • Simulations
  • Simulators
  • Standards
  • Three Dimensional
  • Training
  • Video Tapes

Fields of Study

  • Computer science

Readers

  • Aviation Science / Aeronautics.
  • Image Processing and Computer Vision.
  • Vision Science/Vision Psychology/Cognitive Neuroscience.