The Computation of Immediate Texture Discrimination,

Abstract

The computation of immediate texture discrimination involves finding boundaries between regions of differing texture. Various textures are examined to investigate the factors determining discrimination in the limited domain of line-and-point images. Two operators embodying necessary properties are proposed: length and orientation of actual lines and of local virtual lines between terminators. It is conjectured that these are sufficient as well. Relations between this theory and those of Julesz and of Marr are discussed. Supporting psychological evidence is introduced and an implementation strategy outlined. (Author)

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1977
Accession Number
ADA053804

Entities

People

  • Bruce R. Schatz

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Computer Programs
  • Computer Science
  • Computer Vision
  • Engineering
  • Geometry
  • Image Processing
  • Information Processing
  • Information Science
  • Literature Surveys
  • Machine Perception
  • Motor Skills
  • New York
  • Order Statistics
  • Orientation (Direction)
  • Psychology
  • Statistics

Readers

  • Computer Vision.
  • Theoretical Analysis.