The Kernel of a Nonstandard Game.
Abstract
A solution concept analogous to the Kernel of a finite cooperative N-person game of the classical Von Neumann-Morgenstern variety is defined for a class of non-standard games. The solution concept treated, the Quasi-Kernel, is shown to be in general non-empty and represents a strictly weaker solution concept than the syntactic equivalent of the Kernel as defined for standard cooperative games in the *Finite context. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Jul 01, 1979
- Accession Number
- ADA072463
Entities
People
- Alain A. Lewis
Organizations
- Harvard University