The Kernel of a Nonstandard Game.

Abstract

A solution concept analogous to the Kernel of a finite cooperative N-person game of the classical Von Neumann-Morgenstern variety is defined for a class of non-standard games. The solution concept treated, the Quasi-Kernel, is shown to be in general non-empty and represents a strictly weaker solution concept than the syntactic equivalent of the Kernel as defined for standard cooperative games in the *Finite context. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1979
Accession Number
ADA072463

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  • Alain A. Lewis

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  • Harvard University

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  • C4I

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  • Calculus or Mathematical Analysis
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