Behavioral Forecasting for Realtrain Combined Arms

Abstract

The feasibility of board war gaming as a forecasting technique was investigated to determine behavioral benchmarks against which unit performance in engagement simulation (ES) exercises could be compared. Using the Fort Carson Forecasting Game, board exercises identical to REALTRAIN engagement simulation field exercises were conducted. Results indicated a few small differences between the two types of data; in general, however, the data from field and board exercises were comparable. This initial research effort to develop a feasible behavioral forecasting procedure for unit performance in engagement simulation exercises indicates that board war gaming has potential to meet these needs.

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1979
Accession Number
ADA075407

Entities

People

  • Steven M. Medlin

Organizations

  • U.S. Army Research Institute for the Behavioral and Social Sciences

Tags

Communities of Interest

  • Biomedical
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artillery
  • Combat Operations
  • Fire Support
  • Indirect Fire
  • Military Science
  • Military Training
  • Probability
  • Simulations
  • Smoke Screens
  • Social Sciences
  • Statistics
  • Task Forces
  • Test And Evaluation
  • Training
  • War Games
  • Warfare
  • Weapon Systems

Readers

  • Computational Modeling and Simulation
  • Military Training and Readiness Simulation