An Experimental Evaluation of a Tactical Game for Company Level Training.

Abstract

The purpose of this report is to document the results of an experimental evaluation of the Dunn-Kempf game, which is a company level board game for exercising command functions. The objectives of the evaluation were to develop a means of measuring performance on the game, to determine what people learn from the game, and to determine which method of playing it ('learning strategy') is most effective. Methods, materials and procedures were developed during January through May, 1977, and the experimental company teams were trained during May-July 1977. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1978
Accession Number
ADA075464

Entities

People

  • Elmo E. Miller
  • James M. Bachta

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Anti-Tank Missiles
  • Armor
  • Armored Personnel Carriers
  • Artillery
  • Artillery Ammunition
  • Artillery Fire
  • Command And Control
  • Deployment
  • Guided Missiles
  • Indirect Fire
  • Military Tactics
  • Reconnaissance Vehicles
  • Social Sciences
  • Tactical Training
  • War Games
  • Warfare
  • Weapons Effects

Fields of Study

  • Education

Readers

  • Military Training and Readiness Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.