A Framework for the Development of an Improved Tactical Symbology

Abstract

The utility of symbology would be increased by making it more compatible with current and emergent tactical doctrine. A structured method based on a role-playing exercise was developed for eliciting graphically related tactical information requirements from experienced military tacticians. The method, involving a 2-stage elicitation process, uses doctrinally-sanctioned information-processing guidelines to prompt participants to generate task- related tactical questions (e.g., What is the principal deficiency of a specific enemy unit?) and candidate answers (e.g., mobility, personnel). A pilot test used two experienced staff officers and a European defensive scenario. The numerous question and answer sets obtained were organized into 22 clusters (i.e. , data structures), with each one specifying questions in decreasing order of detail according to a common tactical theme (e.g., immediate threat, enemy vulnerability, priority targets). These data structures represent categories of task-based information requirements which can serve as potential building blocks in the development of a dynamic, flexible database for tactical symbology. The framework also contains a preliminary analysis of symbol design effectiveness based on a taxonomy of basic information-processing behaviors, which include symbol discrimination, display search, and symbol learnability.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1979
Accession Number
ADA076017

Entities

People

  • Donald S. Ciccone
  • James B. Channon
  • Michael G. Samet

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Counter WMD
  • Electronic Warfare
  • Energy and Power Technologies
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artillery
  • Cognition
  • Combat Readiness
  • Combat Support
  • Computer Graphics
  • Contingency Operations (Military)
  • Data Processing
  • Databases
  • East Germany
  • Geography
  • Human Factors Engineering
  • Information Processing
  • Personnel Management
  • Psychology
  • Tactical Air Support
  • Task Performance And Analysis
  • Warfare

Readers

  • Human-Computer Interaction (HCI).
  • Instructional Design and Training Evaluation.
  • Joint Military Operations and Doctrine.