Combat Simulation Using Breach Computer Language
Abstract
This report highlights and summarizes certain light weapon system analysis efforts conducted during FY 78 and 79. It also evaluates the effectiveness of existing, developmental, or conceptual small arms weapons in a combat environment. This study presents a method for analyzing light weapon systems through the use of realistic combat simulation models. Computer models were constructed using the Battlefield Related Evaluation and Analysis of Concepts and Hardware (BREACH) simulation language. BREACH is a high resolution, combat simulation and weapon system analysis computer language. Two types of models were constructed; a stochastic duel and dynamic engagement model. The duel model validates the BREACH approach by comparing results with mathematical solutions. The dynamic model shows the capability of the BREACH language to perform complex weapon system analysis. The major conclusion drawn from the analysis is that the BREACH language offers a unique capability for conducting combat simulations for a broad range of weapon analysis problems.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 1979
- Accession Number
- ADA076965
Entities
People
- Nicholas Scors
- Richard Kwatnoski
Organizations
- United States Army Armament Research, Development and Engineering Center