Calculating the Reflectance Map.

Abstract

The development of machine vision may benefit from a detailed understanding of the image process. The reflectance map, showing scene radiance as a function of surface gradient, has proved to be helpful in this endeavor. The reflectance map depends both on the nature of the surface layers of the objects being imaged and the distribution of light sources. Recently, a unified approach to the specification of surface reflectance in terms of both incident and reflected beam geometry has been proposed. The reflecting properties of a surface are specified in terms of the bidirectional reflectance distribution function (BRDF). Here we derive the reflectance map in terms of the BRDF and the distribution of source radiance. A number of special cases of practical importance are developed in detail. The significance of this approach to the understanding of image formation is briefly indicated.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1978
Accession Number
ADA078059

Entities

People

  • Berthold K. P. Horn
  • Robert W. Sjoberg

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Advanced Electronics
  • Air Platforms
  • C4I
  • Space

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Computer Graphics
  • Computer Science
  • Computer Vision
  • Coordinate Systems
  • Delta Functions
  • Electromagnetic Radiation
  • Geometry
  • Light Sources
  • Materials
  • New York
  • Optical Properties
  • Optics
  • Orientation (Direction)
  • Radiance
  • Radiant Intensity
  • Specular Reflection

Fields of Study

  • Physics

Readers

  • Image Processing and Computer Vision.
  • Spectroscopy.
  • Systems Analysis and Design