On Market Games,

Abstract

The 'market games' -games that derive from an exchange economy in which the traders have continuous concave monetary utility functions, are shown to be the same as the 'totally balanced games' -games which with all their subgames possess cores. (The core of a game is the set of outcomes that no coalition can profitably block.) The coincidence of these two classes of games is established with the aid of explicit transformations that generate a game from a market and vice versa. It is further shown that any game with a core has the same solutions, in the von Neumann Morgenstern sense, as some totally balanced game. Thus, a market may be found that reproduces the solution behavior of any game that has a core. In particular, using a recent result of Lucas (see RM-5518-PR, AD-661 544), a ten-trader ten-commodity market is described that has no solution.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1968
Accession Number
ADA080462

Entities

People

  • Lloyd Shapley
  • Martin Shubik

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Air Force
  • Commodities
  • Construction
  • Cooperative Games
  • Corporations
  • Economic Models
  • Economic Systems
  • Economics
  • Game Theory
  • Linear Programming
  • Mathematical Models
  • Mathematics
  • Models
  • Production
  • Production Models
  • Theorems
  • Zero-Sum Games

Fields of Study

  • Economics

Readers

  • Calculus or Mathematical Analysis
  • Game Theory.