Depth Perception in Visual Simulation.

Abstract

The purpose of the study was to examine human depth perception as it relates to the requirements for visual simulation in Air Force flight simulators. Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgments are made by observers in the real world have been the subject of study for more than a century, and the majority of the cues have been identified. This effort examines the visual displays of a sample of Air Force and commercial flight simulators in order to assess the efficacy with which these cues are presented in visual simulation systems. (Author)

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1980
Accession Number
ADA087828

Entities

People

  • George S. Harker
  • Paul D. Jones

Organizations

  • University of Louisville

Tags

Communities of Interest

  • Air Platforms
  • Weapons Technologies

DTIC Thesaurus Topics

  • Accuracy
  • Air Force Facilities
  • Aircraft Industry
  • Aircrafts
  • Airframes
  • Cameras
  • Computers
  • Flight Simulations
  • Flight Simulators
  • Flight Training
  • Geometry
  • Psychology
  • Range Finding
  • Refueling In Flight
  • Students
  • Tanker Aircraft
  • Three Dimensional

Readers

  • Aerospace logistics and air mobility.
  • Aviation Science / Aeronautics.
  • Vision Science/Vision Psychology/Cognitive Neuroscience.