Dynamic Displays for Tactical Planning. Volume I. User-Oriented Description

Abstract

Volume I of the three-volume set describes an exploratory application of computer graphics with animation capabilities for two-sided, user-controlled, dynamic wargaming. The description is intended for Army managers, command staffs, and other potential users of the concepts. The project emphasizes that a battlefield planner/analyst can work in harmony with computer graphics to structure and analyze battlefield situations. Preliminary procedures were developed that allow noncomputer personnel to create battlefield situations on displays and to assess changing events using dynamic replays and computer calculations of possible outcomes. Special displays allow the planner to see how terrain affects unit mobility and combat effectiveness. In addition, the use of dynamic replays of events and likely engagements helps the planner to interpret time and space relationships within scenarios. The aid has potential for allowing rapid evaluation of what if? battlefield questions. Volume II, published as ARI Technical Report 455, is intended for readers with specialized interests in research and development of interactive graphics for battlefield applications. Volume III, ARI Research Note 80-9, contains detailed documentation for systems programmers/technical personnel who are interested in specifics of implementation.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1980
Accession Number
ADA096953

Entities

People

  • David H. Walsh
  • Franklin L. Moses
  • George J. Rebane
  • Lawrence R. Levi
  • Michael D. Schechterman

Tags

Communities of Interest

  • C4I
  • Counter WMD
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artillery
  • Artillery Units
  • Combat Effectiveness
  • Command And Control
  • Computer Graphics
  • Computers
  • Contingency Operations (Military)
  • Data Displays
  • Display Systems
  • Fixed Wing Aircraft
  • Indirect Fire
  • Interactive Graphics
  • Line Of Sight
  • Military Research
  • Simulations
  • Social Sciences
  • Warfare

Readers

  • Database Systems and Applications
  • Military Training and Readiness Simulation
  • Systems Analysis and Design

Technology Areas

  • Space